Coinchée (also called “Coinche” or “Belote Coinchée”) is the tournament and competitive variant of Belote. It is preferred in French card clubs, at tournaments, and by experienced players. The key difference from classic Belote is the bidding system: instead of simply “taking” or “passing,” players place point bids and commit to reaching a minimum score. This makes Coinchée more tactically demanding and creates thrilling duels at the table.
Coinchée is based on the same core rules as Belote — 4 players, 2 teams, 32 cards, 8 tricks. The key differences are:
Card values are identical to classic Belote. The total point value of all cards is 162 points (152 card values + 10 for the last trick).
| Card | Points |
|---|---|
| Jack | 20 |
| 9 | 14 |
| Ace | 11 |
| 10 | 10 |
| King | 4 |
| Queen | 3 |
| 8 | 0 |
| 7 | 0 |
| Card | Points |
|---|---|
| Ace | 11 |
| 10 | 10 |
| King | 4 |
| Queen | 3 |
| Jack | 2 |
| 9 | 0 |
| 8 | 0 |
| 7 | 0 |
The bidding phase is the heart of Coinchée and what sets it apart from classic Belote. All players receive their full 8 cards first, then bidding begins clockwise.
The coinche system is the tactical highlight of Coinchée, adding a psychological dimension to the game.
| Call | Who | Meaning | Multiplier |
|---|---|---|---|
| Coinche | Opposing team | “I bet you won't make it!” | ×2 |
| Surcoinche | Bidding team | “I bet we will!” | ×4 |
A coinche can be called at any time during bidding by the opposing team. It immediately ends the bidding — unless the bidding team responds with a surcoinche, which doubles the stakes again. After that, play begins. The coinche is a powerful tactical tool: it signals strength and puts the opponent under pressure.
In addition to the four standard trump suits, Coinchée offers two special modes:
All four suits count as trump. This means: in every suit, the trump ranking applies (Jack = 20 points, 9 = 14 points). The total point value increases to 258 points. You must follow suit and — if possible — overtrump.
There is no trump. All suits use the non-trump ranking (Ace is the highest card). You cannot trump — if you cannot follow suit, you must discard. The total point value is 130 points (120 card values + 10 for the last trick). Aces and 10s become extremely valuable.
After bidding, play proceeds as in classic Belote:
The crucial difference: the bidding team must reach the bid value — not just half the total points.
Scoring depends on whether the bidding team met their bid:
The bidding team receives their earned points plus the bid value. The opposing team receives their own earned points. With coinche, all points are doubled; with surcoinche, quadrupled.
The bidding team receives 0 points. The opposing team receives 160 points plus the bid value. With coinche/surcoinche, the bonus is multiplied accordingly.
| Situation | Bidding Team | Opposing Team |
|---|---|---|
| Bid met | Own points + bid value | Own points |
| Bid not met | 0 | 160 + bid value |
| Met + Coinche | (Own points + bid value) × 2 | Own points × 2 |
| Met + Surcoinche | (Own points + bid value) × 4 | Own points × 4 |
The two highest bids in Coinchée are especially risky and especially lucrative:
The team promises to win all 8 tricks. If successful, the team receives 250 points (162 + 88 bonus). If the capot bid fails, the opposing team receives 250 points plus the capot bid value. A capot can also happen “accidentally” (without a capot bid) — then the 250 points are added as a bonus to the normal score.
A single player promises to win all 8 tricks alone — their partner puts down their cards and does not play. This is the highest possible bid and extremely rare. The bonus for success is 500 points. A Générale requires a near-perfect hand: typically the trump Jack, the trump 9, several additional trumps, and side Aces.
Coinchée demands significantly more strategic thinking than classic Belote:
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Play Coinchée NowLast updated: March 2026